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Up to four players can play in a single town via local wireless, and all players must have a copy of the game. If local is selected the game will search for nearby Nintendo DS systems with their checkpoint open, and, if one is found, the player will visit that town. After telling Copper "I wanna go out!", the player will be given the option between local and online play. Local Wireless multiplayer is only available in Wild World. Players can chat via an in-game keyboard, or, in City Folk only, via the Wii Speak accessory. Up to four players can be in a town at one time. In Wild World and City Folk, the player can talk to Copper at the checkpoint to either visit someone else's town or to open the checkpoint to allow other players into their town by telling him "I wanna go out!" or "Invite guests" respectively. While the game is in Tag Mode, coming within range of another person who also has their game in Tag Mode will allow both to swap Notes in Bottles which have been let out to sea, as well as trade constellations and villagers.Ī player leaving to visit another town in City Folk Tag Mode (known as Contact Mode in PAL regions), is a mode exclusive to Wild World that allows players to interact wirelessly. Friends can visit each other's towns and send each other letters over the Internet.
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If this code is entered into another player's game, they can become friends. In Wild World and City Folk, if the player talks to Copper at the checkpoint, they can receive a 12-digit Friend Code. In Animal Crossing: City Folk, since the towns are larger than in Wild World, players live in separate houses again. However, players now live in the same house, likely due to the smaller town size. In Animal Crossing: Wild World, like in Animal Crossing, up to four players can live in a single town. In Wild World and City Folk Multiple Residents